The Coconut Tutor Census: 77 Cards That Find Your Second Copy

Analysis date Sep 6, 2026

Coconut is singleton: one copy of everything except your named character. If you want to find a specific kind of card reliably, you need cards that search your deck or dig through the top of it. This census covers the full six-ink pool, 2,480 unique cards through Attack of the Vine! with texts as of Sep 6, and lists every effect that takes a card from your own deck based on a filter and gives it to you: to your hand, into play, or to the top of your deck after a full search. There are 77. Scry is not counted: it changes the order of your next draws, but it doesn’t put a card in your hand. Plain draw and loot are not counted, because you don’t choose what you get. Discard recursion is a separate subject and will get its own article. When a filter fits two families, I count the card once, in the biggest family it reaches, and note it in its line.

The math all 77 obey

All these cards follow the same math: the chance that a dig of depth d hits at least one of k legal targets in a 60-card deck is 1 minus C(60-k, d)/C(60, d). The numbers below assume an untouched 60 with no mulligan adjustment, so treat them as minimums.

Targets in your 60 (k)Top 1Top 2Top 4Top 7
11.7%3.3%6.7%11.7%
46.7%13.0%24.7%39.9%
813.3%25.1%44.5%65.4%
1220.0%36.3%60.1%80.9%
2033.3%55.9%81.3%95.2%
3050.0%75.4%94.4%99.5%

Three things follow from this table. First: a depth-4 dig finds one specific card 6.7% of the time, so nothing in this census reliably finds a single card. Every card here finds a category, and the useful question is how many cards in your 60 fit its filter. Second: below about 12 to 15 targets, a depth-4 dig hits less than 60% of the time. If your deck can’t reach that count, the slot is usually better spent on one more card of the category itself. Third: for the depth-1 cards, these blind numbers are the worst case, not the intended use. The census has 21 top-1 effects, and they are built to repeat, or to be used after another card has stacked or shown the top of your deck.

Two more numbers before the families. 35 of the 77 are repeatable, on a quest, an exert, or a recurring trigger. That matters more here than in one-on-one Lorcana because four-player games are long: a dig that repeats every turn sees far more cards than an on-play effect of the same depth. And 25 of the 77 are non-inkable (marked * in the tables), so they add up against your non-inkable count fast.

Anything: 12 cards, all Sapphire

The 12 cards with no filter at all are below, and every one of them is Sapphire.

CardInkCostDigsFindsWhen
Merlin — Intellectual VisionarySapphire6*full deckany card, to handon play, only via Shift 5
Dig a Little DeeperSapphire8*top 7any 2 cards8-ink song, Sing Together 8
Vision of the FutureSapphire2top 5any card2-ink action
Pete — Ghost of Christmas FutureSapphire5top N (Boost)any cardeach quest, depth = cards under him
Gaston — Intellectual PowerhouseSapphire6*top 3any cardon play (Shift 4 body)
Develop Your BrainSapphire1top 2any card1-ink action
Gramma Tala — Keeper of Ancient StoriesSapphire4top 2any cardon play
How Far I’ll GoSapphire4*top 2any card (other goes to inkwell)4-ink song
Sisu — Divine Water DragonSapphire4*top 2any cardeach quest
What Else Can I Do?Sapphire5*top 2any card (other goes to inkwell)5-ink song, Ward rider
Bruno Madrigal — Oasis OracleSapphire5top 2any cardonce a turn, on removing damage
Kida — Crystal ScionSapphire8top 2any cardpay 7 ink, repeatable

Vision of the Future is the only card in the pool that digs 5 for 2 ink. Sisu — Divine Water Dragon is the family’s only cheap repeatable: depth 2 on every quest, which over a ten-turn game is 8 to 10 filtered looks. Merlin — Intellectual Visionary is the pool’s one unrestricted full search, but only when played with his Shift 5; without another Merlin on the board he is a plain 6-drop, and in singleton your Shift targets are a few one-ofs. Dig a Little Deeper is only realistic when sung. For Coconut this family explains a common pattern: when a deck needs general consistency rather than one card type, the third ink usually ends up Sapphire, because no other ink has any of this.

Characters: 22 cards

These get better the more characters you run. With 30 or more characters in your 60, every depth-4 card here hits 94% or more.

CardInkCostDigsFindsWhen
Antonio Madrigal — Friend to AllAmber + Amethyst4full decka character cost 3 or lessonce a turn, on singing a song
Minnie Mouse — Drum MajorAmber5full decka character, to top of deckon play, only via Shift 4
Look at This FamilyAmber7top 5up to 2 characters7-ink song, Sing Together 7
Bambi — Ethereal FawnAmber4top N (Boost)every character revealedon exerting, depth = cards under him
Besties, Assemble!Amber1top 4a character1-ink action
Be Our GuestAmber2top 4a character2-ink song
Recovered PageAmber2top 4a characteron playing the item
Nani — Stage ManagerAmber3top 4a character, cost 2 or lesson play
Tinker Bell — Generous FairyAmber4*top 4a characteron play
Might Solve a MysterySapphire4top 4up to 1 character and 1 item4-ink song
Lucky — The 15th PuppyAmber4*top 3every character cost 2 or lessexert, repeatable
Closet Door PortalSapphire4*top 3character, item or location cost 6 or less, played freeexert plus 2 ink, then it inks itself
Down in New OrleansSapphire6*top 3character, item or location cost 6 or less, played free6-ink song
Invited to the BallAmber2*top 2every character revealed2-ink action
Let’s Get DangerousSteel4shuffle, top 1a character, played free; every player flips too4-ink song; shuffle first
Mike Wazowski — Heroic ClimberAmber2*top 1a character; every player digs tooon play and each quest
Monterey Jack — Watchful RangerAmber3*top 1a characteron play; miss to bottom
Pongo — Determined FatherAmber3top 1a characteronce a turn for 2 ink; miss to bottom
John Smith’s CompassAmber3top 1a character cost 3 or less, or any Pocahontasend of your turn if you didn’t challenge; miss to bottom
Mufasa — Betrayed LeaderAmber5top 1a character, played free exertedwhen he is banished
Chief Bogo — Commanding OfficerAmber6top 1a character cost 5 or less, played freeyour Bodyguard banished, opponents’ turns
Simba — King in the MakingAmber7top 1a character, played free exertedeach card put under him (Boost)

Besties, Assemble! is the cheapest of the depth-4 group, and Be Our Guest is the same effect on a song. The trio in my Stitch deck shows the standard setup: Besties, Assemble!, Nani — Stage Manager and Lucky — The 15th Puppy all point at the same 25 cheap bodies, so all three are well above the 12-to-15 range. Closet Door Portal and Down in New Orleans have the widest filters in the census except the “anything” family, and both put the card they find straight into play. Two cards here are symmetric: Mike Wazowski — Heroic Climber and Let’s Get Dangerous give the same effect to every player, and in a four-player game that means you are giving it to three opponents. I don’t run either without a specific reason.

Tribes: 20 cards

This is where most bad tutor picks happen, so the table carries two extra numbers: how many legal targets exist in the tutor’s own ink or inks (duals included), and in the whole six-ink pool. The in-ink number is what you get if the rest of your deck ignores the tribe; the total is the maximum; your real count comes from the up to three inks you actually run.

FindsPool (ink / all)CardInkCostDigsWhen
Ally205 / 662Jasmine — Steady StrategistSapphire + Steel4top 3each quest
Floodborn38 / 183Fred — Giant-SizedEmerald7until it hitseach quest; rest shuffled back
Floodborn36 / 183Baymax — Upgraded RobotSapphire5top 4on play
Princess42 / 147The Glass SlipperAmber2*full deckbanish it, exert a Prince
Princess6 / 147Don’t Be NervousAmethyst5full deck5-ink action
Princess37 / 147Mulan — Considerate DiplomatSapphire5top 4each quest
Princess or Queen48 / 211Queen’s Sensor CoreAmber2top 1exert plus 2 ink; miss back on top
Prince or King42 / 149King’s Sensor CoreSteel3top 1exert plus 2 ink; miss back on top
Pirate9 / 65Jim Hawkins — Honorable PirateAmber7top 4on play; takes every hit
Madrigal43 / 50The Family MadrigalAmber + Amethyst5top 55-ink song; also takes a song; rest back on top
Madrigal24 / 50Alma Madrigal — Family MatriarchAmber3*full deckon play; delivers to top of deck
Detective16 / 42Judy Hopps — Uncovering CluesSapphire4top 3on play and each quest
Toy11 / 26Woody — Leader of the ToysAmber4top 4on play; or Andy’s Room
Toy11 / 26You’ve Got a Friend in MeAmber3top 43-ink song; up to 2
Dragon5 / 17Sisu — Uniting DragonAmethyst4*top 1each quest; chains on each hit
Hunny7 / 13Christopher Robin — Hunny SageAmethyst + Sapphire6full deckon play; his own text lets you run Hunny from any ink
Hunny4 / 13Big Book of HunnySapphire2top 1exert plus 2 ink; miss to bottom
Puppy5 / 12Lucky — Runt of the LitterSapphire3*top 2each quest; takes every hit
Puppy5 / 12Television SetSapphire3top 1exert plus 1 ink; miss to bottom
Red Panda3 / 10Meilin Lee — Losing ControlAmber3top 4on play; or any song

Most of the narrow tags don’t reach the 12-to-15 range. Puppy has 12 characters in the whole game and 5 in Sapphire, so even a deck that runs every legal Puppy leaves Television Set at around 10% per blind activation; it needs the top stacked to be worth a slot. Hunny, Red Panda and Dragon have the same problem, with two exceptions: Sisu — Uniting Dragon repeats on every hit, and Christopher Robin — Hunny Sage lets you register Hunny characters from any ink, which also helps Big Book of Hunny in the same list. Two numbers in the in-ink column surprised me. Jim Hawkins — Honorable Pirate is Amber, but only 9 of the 65 Pirates are; Don’t Be Nervous is Amethyst, which has just 6 of the 147 Princesses. Both cards only make sense next to the inks where their targets actually are. The wide tags work fine. Ally covers 662 characters, 205 of them already in Jasmine — Steady Strategist’s two inks, so in practice she is a repeating character-dig. Floodborn covers 183, so Fred — Giant-Sized, the only card in the census with no depth limit, almost never misses. Fred is also 7 ink in Emerald, an ink with almost nothing else in this census, so Emerald’s best selection card usually can’t be played before turn 6.

Names: 6 cards

Singleton hurts this family the most, so the second column counts the copies the name can actually see, in ink and in the pool.

FindsCopies (ink / all)CardInkCostDigsWhen
a card you name1 in 60The Sorcerer’s HatAmethyst2*top 1exert plus 1 ink; miss back on top
a card you name1 in 60Bruno Madrigal — Undetected UncleAmethyst4top 1exert; plus 3 lore on the hit; miss back on top
Kevin0 / 1Charles Muntz — Obsessive ExplorerSapphire4top 1each quest; plus 3 lore on the hit
Pete3 / 12Pete — Wrestling ChampSteel3*top 1exert; plays it free
The Queen5 / 14The Queen — Crown of the CouncilSapphire4*top 3on play; takes every hit
Wrong Lever!1 / 1Yzma — On EdgeAmethyst + Emerald6*full deckon play; needs Pull the Lever! in your discard

Name-a-card is the extreme case: if you name blind, the flip hits 1.7% of the time in a 60-card deck, and nobody plays these blind. The Sorcerer’s Hat and Bruno Madrigal — Undetected Uncle are meant to be used when you know the top card: another effect puts the card there, or shows it to you, and then the naming always hits, with Bruno adding 3 lore every time. The fixed names have a different problem: few copies exist. Charles Muntz — Obsessive Explorer is the clearest case. He is Sapphire, and the game’s only Kevin is an Emerald card, so his quest trigger does nothing unless Emerald is one of your inks and that one Kevin is in your 60. Focused Search’s Kevin clause has the same problem, but its item half still works. Pete — Wrestling Champ sees 3 Petes inside Steel, Yzma — On Edge needs three specific cards in the right places, and The Queen — Crown of the Council can take several Queens at once from a name with 14 printings. One rule helps the whole family: “named X” matches every version of X, so when X is your coconut’s named character, four of your legal targets are the same card and the tutor becomes very reliable.

Items: 9 cards

Item filters only work if you run enough items: with 10 to 14 in your list, the depth-4 cards here hit 53 to 66% each. Below 10 items, skip the family. Same pool columns as above.

FindsPool (ink / all)CardInkCostDigsWhen
an item or Robot character51 / 205Hiro Hamada — Robotics ProdigySapphire3full deckpay 2 and exert, repeatable; delivers to top of deck
an item, or Kevin51 / 205Focused SearchSapphire1top 41-ink action
an item51 / 205Scuttle — Expert on HumansSapphire2top 4on play
an item51 / 205Gosalyn Mallard — Curious ChildSapphire3top 4on play
an item51 / 205Scrooge McDuck — Resourceful MiserSapphire4top 4on play
an item; cost 3 or less lands free51 / 205The Queen — DivinerSapphire3top 4exert, repeatable
an item51 / 205Basil’s Magnifying GlassSapphire2top 3exert plus 2 ink, repeatable
an item, played free exerted51 / 205Oswald — The Lucky RabbitSapphire2*top 1each card you ink, your turn; miss to bottom
any non-character card, or Kevin104 / 606My Adventure BookEmerald3top 1exert plus 1 ink; miss to bottom

Eight of the nine are Sapphire, and Sapphire also has 51 of the game’s 205 items, a quarter of the type in one ink, so the tutors and their targets are in the same ink. The repeatables are the ones to look at first. Basil’s Magnifying Glass digs 3 every turn for 2 ink. Hiro Hamada — Robotics Prodigy searches the whole deck on a repeatable activation and puts the card on top, so it sets up your next draw rather than this turn’s play. The Queen — Diviner plays cheap items for free and puts the expensive ones in your hand. Oswald — The Lucky Rabbit reveals the top card every time you ink during your turn, and plays it for free if it’s an item. My Adventure Book actually reads “non-character”, which is 104 cards in Emerald alone; I count it here because item decks are the ones that run it.

Locations: 3 cards

The shortest list in the census. All three cards are Ruby, an ink with 18 of the game’s 85 locations.

FindsPool (ink / all)CardInkCostDigsWhen
a location18 / 85The Islands I Pulled from the SeaRuby3*full deck3-ink song
a location18 / 85Amazu’s InkcasterRuby2*top 4exert plus 1 ink, repeatable
a location, plus a 3-ink discount; rest to discard18 / 85The Cold Never Bothered MeRuby3*top 43-ink song

The Islands I Pulled from the Sea always finds one. Amazu’s Inkcaster is the repeatable. The Cold Never Bothered Me is the fast version and has a real cost: the three misses go to your discard, and in singleton those cards are gone for the game. The conclusion: a deck that wants to search for its locations, instead of just drawing them, needs Ruby, because all three of these cards are Ruby.

Songs and actions: 5 cards

The smallest family. Four of the five put the card straight into play instead of your hand.

FindsPool (ink / all)CardInkCostDigsWhen
a song28 / 121Ariel — Spectacular SingerAmber3top 4on play
a song, played free28 / 121Mulan — ReflectingAmber4top 1each quest; miss back on top
a song cost 9 or less, played free19 / 119Powerline — World’s Greatest Rock StarRuby6top 4once a turn, on singing
an action cost 6 or less, played free; rest to discard48 / 295Robin Hood — SharpshooterRuby4*top 4each quest
an action, played free; miss drains each opponent 156 / 316Prophetic VisionRuby2top 12-ink action; shuffle first

Ariel — Spectacular Singer is the only one that puts the song in your hand, with 28 Amber songs available before you count your other inks. Powerline — World’s Greatest Rock Star and Robin Hood — Sharpshooter both dig 4 and play the card they find for free, and both are Ruby. Robin Hood’s leftovers go to the discard, same warning as above. Prophetic Vision has the census’s only “each opponent” text, and it triggers on the miss: if the flip fails, each opponent loses 1 lore and you gain 1.

When the tutor plays it for free

Twelve of the 77 put the card they find straight into play, plus The Queen — Diviner when the item is cheap. For these, the hit chance is only half of the evaluation; the value of what you play for free matters just as much. The depth-3-plus versions (Powerline, Robin Hood — Sharpshooter, Closet Door Portal, Down in New Orleans) work on their own. The depth-1 versions are meant to be set up, and some setups are in the census itself: Hiro Hamada — Robotics Prodigy puts an item on top and Oswald — The Lucky Rabbit plays it for free on your next inked card, both Sapphire, and Gazelle — Ballad Singer puts a song from your discard on top for Mulan — Reflecting to play on her next quest. Without setup, they are a bonus on a character you wanted to play anyway, which is how Mufasa — Betrayed Leader, Pete — Wrestling Champ and Chief Bogo — Commanding Officer usually get used.

The other detail worth checking on any top-1 card is where a miss goes. To the bottom means the card filtered even when it missed, so it is safe to use blind: Pongo — Determined Father, Monterey Jack — Watchful Ranger, John Smith’s Compass, Television Set, Big Book of Hunny, My Adventure Book and Oswald. Back on top means a blind miss changes nothing, so those (both Sensor Cores, The Sorcerer’s Hat, Bruno Madrigal — Undetected Uncle, Mulan — Reflecting) are the ones to use when you already know or control the top.

The census on one screen

Rows show what the card finds; columns show how. “Rep” counts the repeatables inside each cell.

What it finds \ HowFull deck searchDig top N (N≥2)Deterministic top 1Digs until it hitsTotal
Anything111 (4 rep)··12
Characters2 (1 rep)12 (2 rep)8 (5 rep)·22
Tribes410 (4 rep)5 (5 rep)1 (1 rep)20
Names114 (4 rep)·6
Items1 (1 rep)6 (2 rep)2 (2 rep)·9
Locations12 (1 rep)··3
Songs and actions·3 (2 rep)2 (1 rep)·5
Total104521177

By ink, counting duals on both sides: Sapphire 33, Amber 28, Amethyst 8, Ruby 6, Steel 4, Emerald 3. Sapphire has all 12 unrestricted filters and most of the item tutors. Amber has most of the character tutors. Ruby’s entries mostly play the card instead of putting it in hand. Amethyst has few entries but they combine with each other: its top-of-deck peeks set up its own name-a-card payoffs. Emerald and Steel have almost nothing, so decks in those inks get their selection from a second ink or play without it.

What did I miss? Card texts are as of Sep 6, 2026, and the app rewrites something almost weekly, so if a line above stopped being true, tell me which one.