Mr. Incredible Coconut Deck: the list and a first read

Tier A Inks Ruby / Steel / Amethyst Rules as of Aug 23, 2026 Analysis date Aug 31, 2026

The full deck tech for Mr. Incredible is still being written. Until it is out, this page has the list I am playing, the ability it is built around, and a short read on what to expect from it at the table. If you are still choosing your first character, the quiz is the place to start.

The ability

Whenever you play a Super character, they gain Rush this turn and you may exert chosen opposing character with less strength than them.

What the deck does

Your deck is full of Super characters, the Incredibles, Darkwing Duck and their friends. Every time you play one, it can attack right away, and it pins down an enemy character on arrival.

So every character you play is also a way of dealing with someone else’s. Aim it at whoever is winning and the rest of the table will thank you.

What will frustrate you: this deck rewards patience. Its big turn needs the right cards held back for the right moment, and if you play them as soon as you draw them there is no second wave.

Speed 3/5 · Complexity 5/5 · Table interaction 4/5. The scores are explained on the quiz page.

The list

Sixty cards: four copies of the named card, everything else a single copy. Open it on Dreamborn to import or print it.

Mr. Incredible Coconut deck list, Aug 23, 2026

60 cards.

Ability text checked against the app as of Aug 23, 2026. Corrections welcome.